Description: All about writing scripts for Celestia in Lua and the .cel system
Bob Hegwood wrote:The solar system tour show Mercury approaching, passing then receding and that's all it does. Mercury just keeps on receding until I have to press the escape key in order to stop it.
Bob Hegwood wrote:If I remember correctly, it kept Mercury's information displayed. The display just simply kept getting farther and farther away from Mercury after it swung by it.
TimMc wrote:I am puzzled if the script preloaded the texture for Venus but then did not move to Venus after touring Mercury.
Harry wrote:Strange - the scripts isn't using a very reliable algorithm to find it's way, but it should never do what you described. Did you try the script more than once (in case there was some very unlikely condition when you ran it)? If you right-click on Sun and select "planets", are there at the top (Mercury, Venus, Earth, ...) any unusual entries? Any doubled entries?Bob Hegwood wrote:If I remember correctly, it kept Mercury's information displayed. The display just simply kept getting farther and farther away from Mercury after it swung by it.
don wrote:Tim and all, Last night, I was running Tims two new scripts with Celestia 1.3.1 final, because that's where most of my add-ons currently reside. Tonight, I just tried it with 1.3.2 pre5 and get the same results y'all have been reporting ... goes to Mercury, past it, and into outer space. Then, I tried it with a CVS version I compiled on the 7th, and it works properly. So, my guess is that it will work fine with the next pre-release of Celestia. Not sure what happened in the current pre-release (5) that would cause a script to malfunction in this way. Hope this helps.
TimMc wrote:How can I get a compiled version of the latest pre-release of Celestia 1.3.2?
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