Description: All about writing scripts for Celestia in Lua and the .cel system
Stuffer,Stuffer wrote:Now I know that there's the function settime(number:time) which sets the (displayed) time in celestia.
And when I use this function in a celx-script the timesetting works fine.
But when I do the call to this function in a hook script Celestia crashes regularly. So is there a special point of celestia's running time when I can at first do this call?
Stuffer, you're welcome. Glad you've figured this out.Stuffer wrote:thanks a lot for mentioning that it should work.
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