Nasa ISS model hightly detailled

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Re: Nasa ISS model hightly detailled

#141by scroll » 11.04.2010, 14:47

Chuft-Captain

I will give it a go but I’ve just realised that I edit the default ISS.ssc file using MS Word and that works fine.


Guckytos

That was a cut and paste job from the initial part of the file, there is a lot more to the file that I did not include because – as far as I’m aware – it is not relevant to the procedure. I ended the cut just before what you say is missing. I just wanted to show the supposed relevant info.

I have copied below (from MS Word) that full section (not the full file) so please let me know if you see anything amiss.

Code: Select all

#----- Mission : "Construction ISS"-----\n
#----- Composant N° 1 -----
"Zarya" "Sol/Earth"
{
Class     "spacecraft"
Mesh      "zarya.cmod"
Radius    0.006280164
Beginning "1998 11 20 12:00:00"
Ending    "  "

EllipticalOrbit {
  Epoch            2452028.183817550
  SemiMajorAxis    6767.00000000
  Eccentricity     0.00168860
  Inclination      51.56840000
  AscendingNode    343.15180000
  LongOfPericenter 329.3994000
  Period           0.064176392
  MeanAnomaly      13.8216000
  }
#LongLat [   ]

UniformRotation {
   Inclination    51.56840000
   MeridianAngle  270.00000000
   AscendingNode  343.15180000
   }
}

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Re: Nasa ISS model hightly detailled

#142by scroll » 11.04.2010, 16:15

No joy on the notepad edit. Just as before.

The unedited ssc file for the model displays ok just not with the correct orbit. Searching for the default (Celestia's) ISS works fine even with it's ssc file edited to produce the correct orbit. So, with the default ISS in the extras-standard folder, and the add-on model in the extras folder everything works ok (just that the model does not have the correct orbit).

Editing the model's ssc file and everything gets messed. The default ISS is found but doesn't display and it's orbit is wrong. The model doesn't get found or displayed; searching for "Zarya" (it's search ID) doesn't even register.

I tried posting both files to compare the two but the maximum number of characters allowed for a message is 60,000 and with the model's file being rather large the total number of characters amounted to 152,000 so I was not able to post them.

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Re: Nasa ISS model hightly detailled

#143by Fenerit » 11.04.2010, 16:46

scroll wrote:I tried posting both files to compare the two but the maximum number of characters allowed for a message is 60,000 and with the model's file being rather large the total number of characters amounted to 152,000 so I was not able to post them.

8O :?:
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Re: Nasa ISS model hightly detailled

#144by Chuft-Captain » 12.04.2010, 07:59

scroll wrote:I tried posting both files to compare the two but the maximum number of characters allowed for a message is 60,000 and with the model's file being rather large the total number of characters amounted to 152,000 so I was not able to post them.
Upload them as attachments to your next post.
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Re: Nasa ISS model hightly detailled

#145by scroll » 13.04.2010, 06:23

Don't think it's necessary now, I have been advised there are none other than 4 ssc files that would require modification. Four! That would be a nightmare to update given the orbit data changes almost daily. I see there are a lot of very smart and knowledgeable people associated with Celestia. Is there any auto-update feature in the works? You know, Starry Night style, press a button and voila it's updated.

I mean it's the ISS one of the, if not THE, greatest of humankind's achievements. Surely an auto-update is not too much to ask :)

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Re: Nasa ISS model hightly detailled

#146by Hungry4info » 13.04.2010, 09:21

Not sure how you would implement it.

ISS's orbit is constantly changing due to tidal effects, which I suppose can be predicted, atmospheric drag which is highly variable, and re-boosts from spacecraft docked to it. Not sure there's a location on the internets to find the orbit of ISS that is updated enough to make it feasible to use Celestia to find out when ISS will fly over your location.

But I haven't ever looked into it.
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Re: Nasa ISS model hightly detailled

#147by bh » 13.04.2010, 09:35

I think you'll have to use the model that ships with Celestia. There is a site on the web that tracks the ISS and I was able to translate the parameters to the ISS ssc quite easily, although on a three times a week basis because of 'drift'.

This was a while ago now and I haven't kept it up. I'm just saying it is possible.
regards...bh.

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Re: Nasa ISS model hightly detailled

#148by Hungry4info » 15.04.2010, 15:45

Ah, interesting.
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Re: Nasa ISS model hightly detailled

#149by duds26 » 20.04.2010, 20:50

bh wrote:I think you'll have to use the model that ships with Celestia. There is a site on the web that tracks the ISS and I was able to translate the parameters to the ISS ssc quite easily, although on a three times a week basis because of 'drift'.

This was a while ago now and I haven't kept it up. I'm just saying it is possible.

Making a program that does the translation could make this very efficient, effortless, maintenance less always available.

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Re: Nasa ISS model hightly detailled

#150by scroll » 16.05.2010, 14:41

bh wrote:I think you'll have to use the model that ships with Celestia. There is a site on the web that tracks the ISS and I was able to translate the parameters to the ISS ssc quite easily, although on a three times a week basis because of 'drift'.

This was a while ago now and I haven't kept it up. I'm just saying it is possible.
Yes, that's what I've been doing.

With Linuxman's excellent model having 4 ssc files then it looks like that would mean having to do that much more translating of parameters. I was hoping for automation but it appears not to be. The folks over at Starry Night can do it, I guess Celestia, as beautiful as it is, has a different "direction".

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Re: Nasa ISS model hightly detailled

#151by bh » 07.01.2014, 09:35

Just an update on this mega work of art from my end...

I nearly threw my mac out the window over christmas... It wont run any of the scripts with crashing, and I mean powering off! even if I use no textures!
Very frustrating.

Managed to extract the shuttle from the scenario though and I'm getting some super earth viewing, even downloaded some ground to air shuttle chatter to go with it... super with some ambient music!

Any other payload than SpaceHab and I get a very jerky framerate. Must get a new mac.

One small omission from the shuttle however. KU-Band antenna. I think it's important to the overall look.

Struggle a lot to get all the Canadarm pieces to go in situ, I think it would be easier if the ssc for the bits were tied to the shuttle removing Zarya from their sscs.

Superb work Linuxm@n... staggering.
regards...bh.

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Nasa ISS model highty detailled

#152by linuxman » 21.08.2016, 10:56

Hello guys here are 4k picture from iss, working now on ELC1-2-3-4 with separate ?l?ment and cygnus cargo. This work in progress package 2GB on my hard drive.
Attachments
iss-2016-01.png
iss-2016-2.png
iss-2016-3.png
iss-2016-4.png
iss-2016-5.png
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

Atlhon FX 6200 16go geforce GTX970 4go ssd samsung pro 128gb

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#153by john71 » 21.08.2016, 11:08

Whoa, how could Celestia handle this much detail? Fantastic quality!!!

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#154by bh » 21.08.2016, 13:22

At last I have a new mac... all working very nicely.

Super... my fave add on!
regards...bh.

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#155by Goofy » 22.08.2016, 13:21

Hi Linuxman, happy to read you again. :smile:
The new pictures look fantastic, when will we be able to test the new version?
Bye
Goofy :hi:
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